CYOA Wednesday 2023 – Week 21 [The Quest for (In)Sanity – Choice 17]
The enemy’s plan is revealed as the caravan draws closer to its destination. You decide how the story plays out.
The enemy’s plan is revealed as the caravan draws closer to its destination. You decide how the story plays out.
The caravan’s troubles aren’t over yet but someone else is about to have the worst day of their life. Enjoy.
The caravan is saved by a magical thunderstorm. Now what? You decide how the story plays out.
The situation is dire so it’s time for some old magic to save the day. You decide how the story plays out.
The Dnomaids attack the settlement where the caravan is resting for the night. Now what? You decide.
The Princess’s caravan rides through the Outlands of Marbosh but a new danger lurks by. What happens next? You decide.
It’s time to return to our main party to continue their tale. Aided by the silver owls, the caravan recovers from the attack. What will happen next? It’s up to you.
In this installment, we meet one of the main villains of this tale, Anaittha Trevalyen, the leader of the Occultists of Gefallon, who wants to kill the Princess, to usher in a new age of chaos.
We finally learn the truth about the Princess’s voyage/quest. What happens next? You decide how the story plays out.
The Princess and Chase look for an antidote to save Sir Roderick’s life and receive some otherworldly help. Now what? You decide.
Thanks to Sir Roderick, Chase and the other knights fend off the attacker but the old knight is poisoned. What happens next? You decide.
The Princess and her caravan are attacked by an invisible foe. You decide how the story plays out.
The Princess and her caravan enter the mysterious Woods of Brunwyn. What happens next? You decide how the story plays out.
It’s finally time to leave Annazeth. How does the journey proceed from here? You decide how the story plays out.
Chase bids farewell to his girlfriend as he prepares to depart on his journey. You decide how the story plays out.